Tasks completed (14 hrs):
- Weekly discussions (3 hrs)
- Created the boss model + rig (6 hrs)
- Made the close-range animation & basic attack animation (2 hrs)
- Saved out all the jump up/down and jump shoot animations (3 hrs)
Samples:
(Note: the blue attack is static here but moves forward as it grows in-game.)
Positives:
- 2-week schedule created
- Playtest build out early as planned
- I’m happy with how the boss turned out
Negatives:
- Technical issues w/ build + issues w/survey distribution
- Did not get nearly as much done as I would’ve personally wanted to
- It’s gonna be a really really rough week next week, for everyone
Upcoming:
- Dream World/Boss Arena assets!
- Menu design + assets
- Sleepless girl + text
- Assets for bg (to go behind current bg)
- Other tweaks (UI, dreams, etc.)